About Ascendion :
Ascendion is a full-service digital engineering solutions company. We make and manage software platforms and products that power growth and deliver captivating experiences to consumers and employees. Our engineering, cloud, data, experience design, and talent solution capabilities accelerate transformation and impact for enterprise clients. Headquartered in New Jersey, our workforce of 6,000+ Ascenders delivers solutions from around the globe. Ascendion is built differently to engineer the next.
Ascendion | Engineering to elevate life
We have a culture built on opportunity, inclusion, and a spirit of partnership. Come, change the world with us:
- Build the coolest tech for world’s leading brands
- Solve complex problems – and learn new skills
- Experience the power of transforming digital engineering for Fortune 500 clients
- Master your craft with leading training programs and hands-on experience
Experience a community of change makers!
Join a culture of high-performing innovators with endless ideas and a passion for tech. Our culture is the fabric of our company, and it is what makes us unique and diverse. The way we share ideas, learning, experiences, successes, and joy allows everyone to be their best at Ascendion.
About the Role:
Job Title: Lighting Artist.
Job Description:
Responsibilities:
- Work closely with Art, Cinematic and Technical Art teams to create industry leading visuals across a variety of environments
- Craft compelling lighting which supports story, art direction and gameplay objectives
- Translate conceptual illustrations into outstanding real-time lighting visuals
- Work with Art and Technical Art teams to anticipate and solve technical challenges within given constraints and visual requirements
- Be proactive about seeking feedback and communication with the Art Directors, Lighting Lead, Cinematic Director and other relevant departments
Requirements:
- 5+ years’ experience in video game production and or film production experience.
- A portfolio that demonstrates a strong understanding of lighting, composition, and color
- Experience with Unreal Engine 4 or 5, Frostbite, Snowdrop or other similar game engines is preferred.
- Good knowledge of real-time lighting principals (dynamic lighting, sub surface scattering, HDR, SSAO, SSGI, physically based rendering), atmospherics, and post processing
- Thorough understanding of how light, shadow and color create tone and mood.
- Exceptional grasp for compositional storytelling and cinematography.
- Background in real world photography, cinematography and lighting is a plus.
- Ability to work collaboratively – bring new ideas, build upon the ideas of others, give and receive feedback to generate strong results
- Ability to organize and manage time effectively to meet deadlines
Location: Vancouver, BC (Hybrid)
Salary Range: The salary for this position is between CA$ 95,000- CA$ 105,000 Annually. Factors which may affect pay within this range may include geography/market, skills, education, experience, and other qualifications of the successful candidate.
Want to change the world? Let us know.
Tell us about your experiences, education, and ambitions. Bring your knowledge, unique viewpoint, and creativity to the table. Let’s talk!